Design Challenge
To narrate a problem within a fairytale space and come up with a creative solution.
Problem Space
In this exercise, as part of an Interactive Narrative course, I choose to focus on Beauty and the Beast as my problem space. The Beast, who suffers from behavioral ailments such and anger and depressive episodes, needs to find a way to improve his mental health.


Research
Anger Management in the U.S.a.

- Almost a third of people polled (32%) say they have a close friend or family member who has trouble controlling their anger.
- More than one in ten (12%) say that they have trouble controlling their own anger.
- More than one in four people (28%) say that they worry about how angry they sometimes feel.
- One in five of people (20%) say that they have ended a relationship or friendship with someone because of how they behaved when they were angry.
- 58% of people wouldn’t know where to seek help if they needed help with an anger problem.
Depression in the U.S.A.
- Affects over 18 million adults (one in ten) in any given year.
- Is the leading cause of disability for ages 15-44.
- Is the primary reason why someone dies of suicide about every 13 minutes. – over 41,000 people a year.
- In comparison: homicide claims less than 16,000 lives each year, according to 2013 CDC statistics.

The path to Treatment


Treatment methods
- Prescription Medication
- Alternative Medicine
- Mood Supplements
- Cognitive Behavioral Therapy
- Psychotherapy
- Lifestyle Changes
- Social Support Group
Mental health apps

Design Solution
Personas


User Flow

Wireframes

Visual Design

Conclusion

Change is a gradual process, but with time and dedication the Beast was able to:
- Learn to manage his anger
- Treat symptoms of depression
- Win over the heart of Belle
- Break the spell
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